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December 25, 2011 under Uncategorized

Ricordandone il settimo compleanno, giunto oramai alla ottava espansioneAge of Discovery, lExecutive Producer diSony Online Entertainment ha annunciato il passaggio diEverQuest II al modello free to play.

Ad agosto dellanno passato era stato aperto un server dedicato a questa modalit, chiamata Extended, da molti snobbata perch il sistema adottato dalla SOE era molto avaro rispetto ai capostipiti del F2P con store, ovvero Codemasters.

Di tto lunico server era stato invaso ma presto abbandonato da molti giocatori e la speranza di SOE di aprire altri server di questa tipologia,THE DRAGON NEST GOLD LISTING THE FIRST EIGHT SINCE. da affiancare a quello tradizionali a canone, non aveva trovato responsi positivi. Tra un modello ibrido cosi limitativo e i server tradizionali non cera lotta,Dragona Gold. meglio questultimi.

A giorni arriver lottava espansione, Age of Discovery, subito dopo, entro la fine dell anno rs 4 gold, il passaggio di tutti i server al F2P.

EQ2 ha tutte le carte in regola per riproporsi alla grande, ma deve essere messo a punto un sistema di free to play invitante, con annesse possibilit di sottoscrizioni e uno store imparziale, se si vuole reggere il confronto con i grandi titoli del segmento F2P.

Maggiori informazionisul forum ufficiale del gioco.

I modelli davvero free to play sono la next gen del mercato Oramai lo stanno capendo tutti. Spero anche la Blizzard

ma figurati…i prima ad aspettare la pensione che WOW f2p. ricordiamoci che un gioco che ancora numeri da primato

ma figurati…i prima ad aspettare la pensione che WOW f2p. reverquest2 platicordiamoci che un gioco che ancora numeri da primatoPiu che altro la blizzy se mai vedr carenza di pg nei suoi server.. li chiude e basta. Non ha "lumilta" di r giocar gratis lol

asd,World of Warcraft US Gold umitl. Beta di SW cos vedo com: alternativa earthrise e il mio nano di EQ da rispolverare!!!!!! Bel natale

Piu che altro la blizzy se mai vedr carenza di pg nei suoi server.. li chiude e basta. Non ha "lumilta" di r giocar gratis lolma non che questi passano a free perch sono buoni e ci vogliono r giocare gratis ma perch cos guadagnano di pi,alla fine in tutti i f2p ti nno pagare se vuoi giocarci realmente quanto e forse pi che se fossi in abbonamento.Blizzard per ora non ne ha bisogno ma credo che col tempo potrebbe cercare di re vivere una seconda giovinezza a wow passando al free magari dopo che avr tto uscire titan.

I modelli davvero free to play sono la next gen del mercato Oramai lo stanno capendo tutti. Spero anche la Blizzard I modelli f2p si adattano solamente ai giochi alla frutta . I migliori modelli rimangono sempre i p2p , se hai un gioco buono i pagare il canone.

I modelli f2p si adattano solamente ai giochi alla frutta . I migliori modelli rimangono sempre i p2p , se hai un gioco buono i pagare il canone.Parole sante

Questo il concetto anche secondo me

La SOE che tira fuori un item store invitante ma imparziale? Non ci credo nemmeno se lo vedo.B con DC universe ha praticamente regalato quasi tutto.

polemic mode on

mah, tutti vogliono la botte piena e la moglie ubriaca, mi pare il risultato di una lotta tra lavidita delle sh da una parte che cercano ogni modo per re soldi e lingordigia dei giocatori dallaltra che vogliono avere il giocattolo gratis.

giocare gratis e come giocare a sbafo wow online gold, certo piace a tutti, me compreso, ma un mmo ha costi enormi di sviluppo e grandi spese di gestione nel tempo. troverei molto piu giusto che invece di 14 euro al mese e 50 di scatola, labbonamento scendesse a 8-9 e la scatola a 40, piuttosto che avere orde di giocatori attirati al suono del "giochiamo a gratis" per poi costringerli di tto a comprare dal market (perche la sh dovra sempre e comunque guadagnare): un mmo che ti permette di essere giocato in maniera completa e gratuitamente non esiste e non puo esistere. (ora saltera certamente fuori qualcuno che dira "non e vero, io nel gioco rmando come un cinese e ricendo pg uno dietro laltro, in un anno mi sono sbloccato tutti i contenuti". Viene da se che quello e un modo di giocare che va bene per lo 0,1% della gente e da specchietto per le allodole al restante 99,9%).

Tutti i grandi mmo che usciranno saranno p2p, inutile illudersi, con il f2p rlocco lasciato come ultima spiaggia per risollevare i mmo morenti e tornare a r cassa.

Interessante e la scelta di gw2 del b2p e vedremo se sara sostenibile anche per un vero mmo o se ogni 6 mesi metteranno fuori unespansione obbligatoria da 50 euro che lo renderebbe di tto un p2p.

chi vuole un futuro di mmo f2p sta chiedendo senza rendersene conto un futuro di mmo AAA da centinaia di milioni di euro basato sullinganno da parte delle sh di r giocare gratis quando invece ranno comunque pagare la gente con il market (e forse anche piu di ora).

polemic mode off

se esce il miracolo di mmo AAA dove posso giocare gratis o con poche decine

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The Tattered Notebook: Why EverQuest is a Hall of

December 25, 2011 under Uncategorized

Earlier this week, atC Online,Ron Paul, a true believer. EverQuest was inducted into the Hall of Fame. There, up on stage,wow money for gold. were about a dozen of the original members of the team. Its remarkable to consider how many games these developers have been a part of since their work on EQ. But in 1999, these were pioneers, scrambling to answer daily questions about what exactly the MMO genre should be. There are a lot of ctors that make EverQuest worthy of being inducted to the Hall of Fame, and in this weeksTattered Notebook, well look at a few as well as take a larger look at the state of the industry from C Online.

Working as intended

After talking to the team members at the awards show, I realized that they were part of the vanguard when it came to tackling major MMO design issues. There was no well-organized, well-prepared community management team thats common in current MMO titles. There werent many test servers or public test shards. And there was little opportunity to battle-test hardware against the influx of hundreds of thousands of players. The team had to rely on gut instinct and as much player-feedback as it could generate — it wasnt an exact science.

Likewise, the players themselves were struggling to answer major game issues. Each night, players would run into all sorts of controversies, and each following day, they would hash out these little morality plays on server forums and in chat rooms. When the first dragon was taken down, with dozens of people participating and just a handful of items dropping, how do you dole out the loot? If five people are politely waiting their turn to kill a rare mob, and an outsider jumps in at the last minute to steal the kill, what recourse do you have? Which way should you run in order to not train players who are trying to enter a zone? Some of these questions led to design changes that are still common today.

Youre in our world now

EverQuest ns joke about that slogan, but theres something to be said about the ct that EverQuest really was a world. At C Online, metrics and monetization dominated the discussion, but there was little talk about the notion of MMOs as being virtual worlds. Its as if the developers all lost theirBartle Bibles.

Traveling back home, even if it was just crossing the Greater Faydark newbie zone, was a real heros journey. You went back to town, not to just deliver quest errands and run off to the next hub, but to actually go home. You wanted to take a breather from the danger all around you, visit the bank to take stock of your winnings and listen to players auction their wares. You might even decide to jump in line to do little crafting. When you heard the trumpets of the Felwithe gates,RuneScape Gold even before you saw them,SOE apologizes for delay of SWG customer loyalty f. they meant something, and you were happy to be home.

The original world of Norrath also felt a lot like a real world. Many MMOs today are carefully designed around a sense of irness and have set rules designed right into the game. Loot rights runescape gold for money, rolling for loot, auction houses and brokers… all of these things were carefully designed solutions to nagging game issues. But in EverQuest, life wasnt always ir. Sometimes, the other guy was quicker and got the loot. Sometimes, you needed to know the right words in order to get what you wanted. And sometimes, youd get caught against a zone wall, slide off the boat, and lose your corpse forever in the ocean. Yes, it caused enormous amounts of frustration at times, but it made the successes that much more enjoyable. To be sure, it wasnt for everyone, but psychologically, knowing that you could do something that others could not was special. Everyone can kill 10 rats, but not everyone can navigate the Blackburrow tunnels at night as a blind level 1 Barbarian. Not everyone can brave danger, skirt along zone walls, and run stacks of mesh armor from Upper Guk to sell to all the Monks over in Qeynos.

The Vision™

At C Online, a lot of the talks revolved around metrics — measuring player behavior and gameplay with carefully parsed numbers. But thats in stark contrast to what the team described as its initial motivation:passion. Now, Im sure that developers today still have that passion, but I have to wonder how much of MMO game design is still driven by it and how much is driven by metrics. With their desire to design for a mass-audience of hundreds of thousands, even millions, larger everquest2 platstudios are almost forced to play it safe.

Timesink

Having said all that, I doubt well ever see a game similar to EverQuest, and if we do, it probably wont reach the same level of commercial success. All of what made EverQuest special also made it very time-consuming. EQ ns love to reminisce about how the game forced you to slow down and about waiting for a boat ride or waiting for your turn at the brew barrel or waiting for your new best-friend Cleric to ma

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What did the Skyrim Gamer Say to the Skyward Sword

December 24, 2011 under Uncategorized

Michael Fahey has now played Skyrim for more than 60 hours. Stephen Totilo has now played The Legend of Zelda: Skyward Sword for more than 40. Surely, these two have something to say about how these two games compare.

They do. They have discussed these two titanic games wow gold pig, tried to find common ground, took unwarranted shots at each other and, well, they forgot to make any Skylanders jokes.

What do Skyrim and Skyward Sword players have to say to each other? This:

Mr. Stephen Totilo, Kotaku deputy editor, irrepressible booster of The Legend of Zelda: Majoras Mask: Ive played a ton of Skyward Sword. Youve played a ton of Skyrim. We should compare notes!

Mr. Michael Fahey, Kotaku workhorse, lover of role-playing games: Notes? Like how none of my Skyrim characters are wearing funny green hats?

Stephen: There you go taking a shot at Zelda right away. Or at Link,Eden Eternal Gold,. specifically. Ive been hip-deep in Zelda for the last couple of weeks (also in Asssassins Creed, somehow),Final Fantasy XIV Gil so its been weird for me to see people losing their minds over Skyrim and calling it one of the best games of all time. I liked what Ive played of it a lot, but I feel like Im in some other universe where I might be playing the best RPG of November.

Mike: Another universe. Thats an apt description. Its almost like youre playing the cartoon version of the epic live-action ntasy movie Ive been exploring for the past few weeks (with a side trip to Middle-Earth).

Stephen: I must say that Skyward Sword is really pretty. I love the art direction and dont mind that its not HD.

Mike: It certainly makes things easier. Its the difference between World of Warcraft and, say, EverQuest II. When you strive for realism youre more open for criticism. I think I prefer Skyrim because the places I go feel like actual spots I could visit. You can almost smell them.

Stephen: What do dragons smell like?

Mike: The back of a Petland, Id imagine.

Mike: I think I prefer [the graphics] in Skyrim because the places I go feel like actual spots I could visit. You can almost smell them. Stephen: I hear your game has bad combat. Mine doesnt. The motion controls work well. The swordplay is good. Imagine, if you will, Skyrim played with a Wii Remote. It could be better, yes?

Mike: That is a dream of mine, Stephen. I mentioned it in myDisappointments post last week. Skyrim played with a Wii remote or the PlayStation Move would be a sublime experience. Though…

After experimenting with some of the other forms of combat—shield and sword, straight magic—there are ways to enjoy combat. Its all in the way you choose to play. Is choice a big ctor in Skyward Sword?

Stephen: It is. I started picking up on that when I was playing the game at preview events. This Zelda is more of an RPG than others. Its no Skyrim (by which I mean you cant change your class or your cranium), but you have to manage a stamina meter, can upgrade most of your items, craft with bugs to make better potions (thats what bugs are good for Vindictus Gold, yes?) and, well, there are some stats in this Zelda game. Not a ton. But I appreciate that you and I could finish Skyward Sword and our Links would be slightly different. Thats not usually the case with Zelda games.

I guess you could stretch that and say Zelda is slightly Skyrim-esque in that sense. Is there anything Zelda-esque to Skyrim?

Any bottled iries? Or brilliant dungeons? Or treasure chests that tell you how much a red rupee is worth EVERY TIME YOU OPEN ONE??

Mike: Any game is better with bottled iries DC Universe Online Is Free-to-Play Today &, but sadly no. There are some brilliant dungeons, littlered with traps and the sort of brain-twisting puzzles that make you wish you hadnt instituted a no-Gameqs rule when reviewing a title. Id have to say the most Zelda-riffic thing about Skyrim is it delivers the same sense of adventure and wonder today as the original Legend of Zelda did way back in 1986.

Stephen: Oh, thats cool. Did you find yourself asking friends about their discovering and trading tips? I played Skyward Sword with my cell phone next to me and kept texting a friend about the things I was discovering in the game. He was texting me his discoveries. It was really nice, like a throwback to being a kid and sharing Zelda secrets.

Im 41 hours into Zelda and trying to keep it from ending. Ive done many of the sidequests, so I think Ill cloceverquest2 platk in under 50. Thats a healthy amount of Zelda. I hear people like you talking about 80 hours of Skyrim and that, frankly,lotro gold. sounds like too much. Its scaring me off from going super-deep into the game. I played through Fallout 3, the teams last game. But this new one? Intimidating!

And I wind up being skeptical that the game can be consistently excellent for that many hours. That Zelda is as good as it is, for as long as it is, is a testament to the skill of Nintendos designers who clearly hand-crafted the whole thing. Does Skyrim feel

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The Tattered Notebook: Beastlord prep 101

December 23, 2011 under Uncategorized

EverQuest IIs most recent update brought two new additions: the dungeon finder and the prelude event for the new Beastlord class that will arrive with the release ofAge of Discovery. I was going to look at the dungeon finder this week, but its had its share of problems, and with the team still working on tweaks to make it more useful, I figured Id table it until some of the changes get patched.

That means this weeksTattered Notebook is focused on the Beastlord. Closed beta is beginning, and while its hard to believe, the expansion is due to launch in late November. Theres no doubt that many of us will be rolling up Beastlords, so this is a perfect time to start preparations in advance of launch day. Read on for a look at some tips to make your first few days as a Beastlord fun and enjoyable.

Prelude quest

There are signs of something unusual happening in Norrath, and through a series of quests, you will discover that Beastlords are coming back. The prelude event has two parts, and its available for both good and evil races. As you progress through the event and speak to the Harbingers, you begin to learn that Norrath is on the verge of the Third Great Awakening, a window of time when the Truespirit bond with mortals, resulting in the re-emergence of Beastlords. After completing a series of trials, you receive your own Codex of the Khati Sha, which outlines some of the qualities of the Beastlord and perhaps gives a hint about what types of warders will be available. If the list in the Codex mirrors the warder choices, then it looks like players have the opportunity to have wolves,Knight Noah. knight gold chokidai, bears, crocodiles, and tigers as pets.

Theres also some great lore within both the prelude event and on the site, and its probably worth taking the time to brush up on your Beastlord knowledge. Or, if you prefer the crib notes,eq2 Platinum, eq2 Plat, buy eq2 Platinum, eq2 Gold. EQII designerPaul Cronyn Molina supplied this handy comic.

Arm thyself!

From what we learned at Fan Faire, Beastlords will be scout classes that use leather armor and brawler weapons. That means an inevitable scramble for appropriate gear on launch day as armies of new Beastlords scramble to scoop up all relevant armor and gear from the broker. Why wait for launch day? In the following weeks, you can quietly peruse the broker or track down your friendly crafters to make you some mastercrafted gear. And you might even want to stock up on higher-tier armor, since the early levels can sometimes fly by quickly.

You might also consider stocking up on useful consumables. Some players prefer to load up on Marketplace experience potions, while others choose to stick with just the broker clickies, such as totems or player-crafted potions. And dont forget bags and boxes!

Where to level?

From the sounds of it, the Freeport revamp will provide lots of fun and fresh content to play through as we all level up our Beastlords. But beyond that, if youre coming back to EQII from a break, you might be rusty on where to go at what level.EQ2i has a terrific timeline of solo areas and level-appropriate instances, and its worth a look as you prepare to create your new character.

A crafting we will go

Starting a fresh character also means starting fresh with crafting. If youre looking for tradeskills that complement your class, some possible choices include Tailor (for leather armor) Bounty Hounds Online, Jeweler (for scout class spell upgrades), Weaponsmith, or Provisioner. And on top of that Encoxada En Metro 2011, there are the secondary skills to consider, like tinkering and adorning. Whatever you choose, you might want to stock up on harvesteverquest2 platables and breakable items now so that you have everything on hand to get started right away. Chances are, lower-level crafting supply prices might temporarily go up as the initial demand increases at launch day. So stocking up now might save you a pretty penny later.

Combat: Its all about timing

One thing I love about scout classes in EQII is the pace of combat. In order to get the most from your scout in combat, you need to time your spells and combat abilities with your autoattacks, and the time between autoattacks is based on your weapons delay. If you queue up a bunch of abilities, youll miss those effective combat hits in between. In addition, when you get the hang of it, theres a rhythm to melee combat thats actually enjoyable. If Beastlords have a similar scout mechanic, youll want to brush up on timing abilities with autoattacks and perhaps even consider an autoattack addon like the one atAdvanced Combat Tracker, which provides a sound when an autoattack lands. Its not just a min/max thing; its more like a combat metronome, helping you keep up with the pace and rhythm of combat.

Mounts

Youll be running a lot as you level up,rs gold sites. so youll want to get yourself a mount as soon as you can.We recently looked at some fun options, but

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EverQuest II Becomes Fully Free-to-play next month

December 23, 2011 under Uncategorized

After the inspiriting launch of free-to-playhref= target=_blank>DC Universe Online, SOE announced to apply the similar business model to another mmorpg,href= target=_blank>EverQuest II. Many of you may still reeq2 goldmember that SOE launched a free-to-play EQ2 last year called EverQuest II: Extended, which is a separated game to the original EQII. Now SOE merges the 2 games into one and plans to launch it in early December 2011.

Different from the previous F2P model, free players have access to a lot of content in the world of Norrath, including Sentinals Fate. Specifically, free members can play all the way up to level 90,Rift Paltinum create characters in any of eight classes and choose from four different races.

According to SOE:

There will no longer be an up-front fee for downloading and installing the game. You no longer have to buy the software in order to use it, and game content through the Sentinels Fate expansion will be available to all players without charge. You simply download, and then launch and play the game for free.

There are another 2 tiers of membership other than Free account. Silver members (pay for at least $5) and Gold members (pay for $15/month) can enjoy more benefits such as more character slots than Free member. You can learn more about the differences of the 3 tiers of account herehref= target=_blank>

More details can be found at thehref= target=_blank>EQ2 website.

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December 23, 2011 under Uncategorized

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Third-Party Online Advertising

December 22, 2011 under Uncategorized

Trust is a cornerstone of our mission at CBS Interactive. We are committed to gaining and maintaining your trust by following a core set ofPrivacy Principles.

Some of the advertisements you see on CBS Interactive Web Sites are delivered by third parties who also collect information throughcookies, web beacons, and other technologies

&160;about your online activities, either on our Web Sites or across the Internet, in an effort to understand your interests and deliver you advertisements that are tailored to your interests. These third parties include advertisers, advertising agencies Final Fantasy XIV Gil, and ad networks that may collect information when you view or interact with one of their advertisements.

Third parties that currently collect information on our Sites for the purpose of serving you with advertising tailored to your interest include, but are not limited to sell gold wow,Atlas,BlueKai,DoubleClick,EyeWonder,Google,Mediamind,Audience Science andPointroll. These companies may offer you a way to choose not to have your information used for advertising purposes. You can find more information by clicking on the company names above and following the links to each companys web site.

In addition,World of Warcraft EU Gold some of these companies are members of the Neteq2 goldwork Advertising Initiative (NAI) This is my Blog » Powered by www.1000mil.com, which offers a single location to opt out of receiving tailored ads from member companies. To opt out of information collection by NAI member companies, or to obtain information about the technologies they use or their own privacy policies, please visit theNAI consumer opt out page. . In the UK, the Internet Advertising Bureau (IAB UK) has developedGood Practice Principles for Online Behavioural Targeting. More information and an opt out page to manage online behavioral advertising preferences with IAB UK member companies are available atYourOnlineChoices.com.

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CBS Interactive does not have access to the information these third parties may collect about your interests to deliver relevant advertising to you, and the information practices of these third parties are not covered by this Privacy Policy.

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IGXE Offers 5-hour Delivery Guarantee Service with

December 22, 2011 under Uncategorized

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CHONGQING, China, Nov 09,fastest wow gold. 2011 (BUSINESS WIRE) –IGXE, a global online game services organization, is to launch a bonus campaign from 00:00 on November 10 to 23:59 on November 14, 2011 PST. The campaign is designed to thank the customers who supported IGXEs newly launched and upgraded 5-hour Delivery Guarantee service.

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The IGXE executives have attached great importance to the campaign and planned to offer a large amount of gold to the customers during the four days. Roger Luo Dofus Kamas, the campaign organizer said, This campaign is a promotion of our newly upgraded 5-star service, which is of great significance. Thats why we offer such a bountiful bonus to the customers. At all cost, we want our newly-launched 5-hour Delivery Guarantee service to be well-known to our customers. This new service is our key to lifting our services to a higher class.

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David Einhorns Q3 letter is out and he elaborates on his Green Mountain Coffee short. Plus more must-reads from around the Internet.

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SOE apologizes for delay of SWG customer loyalty f

December 22, 2011 under Uncategorized

ManyStar Wars Galaxies players were disappointed to find that the free membership trials promised to them by October 15th had not been delivered. Well,Sonys sorry too, but dont worry: The company is it up to players by… actually activating the free trials this time!

An official post over at the Star Wars Galaxies forums apologizes for the delay and offers players free trials for five SOE titles: DC Universe Online,Star Wars: Clone Wars Adventures,Free Realms,EverQuest, andEverQuest II. While most of these games are technically free-to-play, Sonys offer will upgrade all prior SWG account-holders to paid membership status for each game until December 31st of this year. So if you had a SWG account in good standing prior to October 15th free rs gold, head on everquest2 platover to the official forum thread for details on how to claim your free trials.

Tags:apology,clone-wars-adventures,dc-universe-online,dcuo,eq,eq-2,StarTrek Gold. eq-ii,Diablo3 Gold everquest,everquest-2,everquest-ii,Wednesday Shorts: LOTRO, PS Home, EVE, Sideway New. free-realms,free-trial Mystic Worlds,free-trials,shutdown,soe,sony-online-entertainment,star-wars-galaxies,swg

A game developer announcing they have fulfilled their customer loyalty promise 10+ days late sounds like a situation SOE would be in.Reply

Apparently I dont have SWG tied to my account anymore as of this announcement.

Once again, SoE performs flawlessly.Reply

(Unverified)

You had to subscribe before a date last month, I think. After that, the ability to sub was deactivated and only people who paid before that date get the final SWG months and the trials.Reply

Yeah, thats right – out SOE, so original. Considering LucasArts pulled the carpet out from underneath SOE (and screwed we loyal SWG ns in the process) Star Wars Galaxies Gold, it seems to me that SOE is doing at lot more than it should have to for its SWG playerbase. So you dont have SWG tied to your account anymore. Boohoohoo. SOE has said SINCE MAY that SWG accounts active on October 15 would be free to play SWG until its untimely demise AND that it would be impossible to add SWG after that point. Sorry you did not keep SWG active, but it would hardly be a customer loyalty reward, now would it, if you could just up and renew your sub to get the rewards.

If it makes you feel better, you may not get to play other SOE games for free, but after December 15, I cannot even pay to play a game I have played loyally since 2003. Thanks LucasArts!Reply

(Unverified) Problem is, I couldnt do any of that stuff long before SOE went and made that announcement. I couldnt log in, I could not retrieve my password. Sony has still iled to contact me regarding the status via email. I called the US Customer Service number, and I talked to some college kid whose only answers were, Dude! I dont know whats wrong with your account bro. Sorry, but apparently we cant activate it.

I even asked the retard to sign me up for a new one and he told me that it wouldnt matter because I wouldnt be able to partake in the festivities because my subscription had to be in good standings. LOLOLOL!!!!!!! Im sorry your game is closing down and all, but you have to remember that our game died when NGE came out. Dont come here and be the valiant Sony Fan-boy defender. It ill becomes you and Sony both.Reply

smg77

Didnt giving a full refund of the expansion that came out just before the NGE count as an apology? Fans were mad that SOE teased the expansion(Trials of Obi-Wan) and all its cool stuff without a word about the NGE until a week into the expansion. SOE gave full refunds of the expansion to any who wanted it. If thats not an apology, I dont know what is. Blizzard sure wouldnt give a refund for their expansion if players didnt like the talent changes they made with the expansion. SOE did more than any other company would do in that situation.Reply

smg77

Legal action over what? False advertising? The expansion delivered all the content it promised.Reply

I wonder if they will ever sell off their MMO business? They havent been having much luck lately, and it seems that many customers are not very happy with their service. Reply

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everquest2 plat

December 22, 2011 under Uncategorized

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